About the Book: Truth is more dangerous than fiction…in this exhilarating upper YA fantasy that will capture fans of Shadow and Bone and Dark Water Daughter In ancient times, the Elder Wrights breathed their magic into the fabric of the seven seas. Now what was once an ocean of plenty is slowly becoming a sea of death, and the Talin—a race of hidden mages—are beginning to starve. And for the first time ever, one of their own has no magic. Ostracized by her own people, Nieve is certain that the old stories hide a missing piece of the puzzle. It’s just a matter of unlocking the secret. But when a stranger comes sailing into their harbor, Nieve’s world is suddenly blown wide open. Now she’s sailing on the seven seas—with a too-charming, swashbuckling pirate, a group of strange misfits, and a woman who claims to be one of the Elder Wrights. It’s like Nieve is living one of the stories she’s always loved…only now, she’s weaving a legend of her own. Except that the ol...
Synopsis I need to learn how to control my new magic—before it gets me killed. As the first ever Faerie Games player gifted with magic from the king of the gods—Jupiter—all eyes are on me. Especially since I won the first competition of the Games. Now I need to send three other players to fight in the Coliseum until one of them is dead. The two that survive will be gunning for me later. So I need to choose my alliances carefully. And as much as I hate to admit it, the magnetically attractive Julian is tempting me to work with him moving forward. I should hate Julian, since he kidnapped me to the Otherworld in the first place. But he’s helping me learn how to control my new magic. And I’m drawn to him on a level I don’t understand. One player will win the Faerie Games and survive. The rest will die. I need to win. If that means getting close to Julian… then that’s exactly what I’m going to do. Full of magic, mythology, adventure, and roman...